First week on the Android Market

It’s over a week now since I uploaded the finished version of Tap That! Number to the Android Market. Some people have been asking how the app is going now, so I thought I’d share with you some statistics and figures from the past week or so.

Google’s Guide to the Galaxy

No, it’s not the latest version of the Samsung Galaxy phone. The galaxy Google’s talking about is the App Galaxy – a term they use to describe the world of Android development. Google has published a guide for Android developers which is, essentially, a guide to making money with Android.

Introducing: Tap That! Number

My first Android app is now published and live on the Android Market! As I mentioned in an earlier post, this is a casual game and my first attempt at integrating the AdMob SDK into an Android app. Tap That! Number for Android Download from the Android Market Download from AppBrain Download from SlideME The … Read more

The Benefits of Positive Feedback

Have you ever downloaded an app from the Android Market, or App Store, and after using it for a few minutes thought “this is just awesome”? If you’re like me, the answer is yes. But was your first thought to contact the developer and tell him how happy you are? Or did you just keep … Read more

Google+ Now Open To All, With a Ton of New Features

I woke up this morning to a perfect storm of Google+ announcements. Firstly, the big news – Google+ is now available to anyone with a Google account. No invite required. This is great news, as it lowers the barrier to entry significantly. I can now invite all my friends to join, and they can invite … Read more

Second Month on the Android Market

This post is a little late, but I’ll summarise the monthly stats here in order to present the full picture. My second month (9th May – 8th June) has been pretty straightforward, with Tap That! Number seeing regular growth in much the same pattern as the first month. I’ve now diversified a bit, releasing two new … Read more

Making Money with iAds – an iOS Developer’s Story

The developer of ProPassword (for iOS devices) has posted an interesting testimony on his blog. He released the app for free, relying on Apple’s advertising platform, iAd as the sole source of revenue. Over 15,000 downloads later, this developer decides that ad-supported free apps just aren’t a reliable revenue source.

Galaxy Nexus & Android 4.0

I watched the live Google/Samsung announcement of the Galaxy Nexus yesterday. The event was held in Hong Kong, and streamed live to the Android Developers YouTube channel. I wasn’t completely blown away by the hardware – seems pretty run-of-the-mill after being spoiled with the Galaxy S II. But I was impressed to see how much thought … Read more

LeadBolt Introduces App Walls for Better Monetization

I’ve been using LeadBolt (an in-app advertising network) for a few months now, with mixed results. The rich media content unlockers offered by LeadBolt are very effective, especially if you’re developing a game where the interstitial format makes sense (e.g. a blocking advert between levels). However, their banner advertising hasn’t been as effective for me, … Read more

How to Make Money with Android

So you want to make money with Android? Sell your Android apps to make a profit? Generate enough revenues from your Android apps that you can quit your job and live off the earnings? Or just learn how to monetize your existing apps? You’ve come to the right place. This blog will be a journal … Read more